From The West Developer legedric
I’ve noticed that players aren’t excited about the amount of containing features with updates.
That’s because we do not only implementing features for the game and i show you what is my current main focus:
The Quest Editor is one of many tools that we are owning now for improving or adding content to the game.
Currently it is hard for our Designer to implement them so we need an editor which gives them a good overview about the current quest dependencies and requirements and it shall reduce error’s, too.
In the future we want to add several new quests and this tool allows us to let people work with which aren’t programmers.
I’ll drop an screenshot of it here (click to expand):
The Editor is written in Java and it also required refactoring the backend of the quests, to avoid duplicates when more than one is using it.
On the left you’ll see several quest groups and quests for a quick overview/access and on the center you see a graph which displays the association between the quests. At least there are the quest properties on the right side to modify it.
So you’ll see that we have a lot of things to do and its quite not easy to manage them at all.
Of course we have a lot of ideas and want to introduce them or improving existing features, but often we have to maintain the backend so that we are able to provide capacity to implement them.