Once a blooming tree Sun Reaver has been severely burned during a great fire. Therefore his looks are nowadays somewhat charred and parts of his body still glow with the heat. He thus decided to turn away from his fellow Forestkin and mate with those that carry the fire within themselves as he does.
A melee attacker that can connect to the “root network”, making him useful for defense but very vulnerable against ranged attacks and even more so against flying units. It also has an attack ability that can be used to reach ranged attackers; however, it cannot be depended upon, as even though the damage dealt can be large enough to kill ranged units, it’s reload time is quite high.
Abilities of Sun Reaver
Sun Reaver is a large creature that requires 3 orbs to be played out. He is a strong combatant that uses his glowing paws to take down enemies brave enough to challenge him in close-combat. He is also able to erupt burning spikes form the ground that will wreck those still standing. Furthermore, from his past among the Forestkin he still carries on the ability to root himself to the ground – an ability that shall still prove to be immensely useful!
Activate to erupt a line of sharp metal spikes from the ground that deal several times damage to all enemies they strike. Each eruption of spikes deals 216 damage to all enemies they strike, up to 325 in total. Reusable every 30 seconds.
Enters this mode to become immobile and link the unit to a friendly root network. While connected Sun Reaver charges up his powers: if he is linked to the network for at least 10 seconds he will start to regenerate 45 life points every second for 15 seconds. As he is not able to generate any support for the network himself he needs to be linked into a network that already has members other than Sun Reaver units.
Enter this mode to become immobile and link the unit to a friendly root network. While connected Sun Reaver charges up his powers: if he is linked to the network for at least 10 seconds he will be able to deal 50% more damage for 20 seconds. As he is not able to generate any support for the network himself he needs to be linked into a network that already has members other than Sun Reaver units.
Enemies hit by Sun Reaver’s glowing paws will be set on fire and take additional damage that steadily increases the longer they burn.