Posted by player on Sep 2, 2010 in
Grepolis,
Other Games,
TribalWars
The past year more and more player complaints arise how InnoGames operates, a lot of people liked InnoGames as they where different that GameForge which some players call GameFraud.
And InnoGames should know better as they got their tribalwars engine stolen …
Anyway, the free to play with premium options to not buy yourself to the top is finished at InnoGames games. It’s now cold hard cash needed and players respect doesn’t count anymore. And even having staff members compete vs paying customers so they spend more cash (see mass exodus on grepolis topic).
Here is a recent complaint about their game WestWars, taken from their forums (before it gets deleted)
I think it is time to be discussed at a critical point in the game … Skills / gold!
The price is quite a joke … example to purchase 10 skills, increase the price of 1 gold
Today I bought 30 skills, my price was high, starting at 10 gold for a skills .. results were as follows: 30 skills = 10×11 + 10×12 + 10×13 = 360 gold
At lvl 1420, 30 skills are of no help, if I want to raise my Intelligence 1% will cost 66 skills …
Who want to play, if your skills are getting worse, even if you use a crazy amount of money on the game..??
Consider this example:
If I want to maintain my Intelligence of xx% will cost me 1000 skills to move from lvl lvl 1400 to 2000 ….. Who will do it, I will not, nor Bjarne .. We are good customers in your store, but we are not idiots !!
We pay YOUR SALARY, and without mine, Bjarne’s and certainly others players pleasure to buy gold, you get problems … The game will die slowly but surely!!
It is obvious that I have no strategy and common sense .. people without such skills will be kicked out of my company!
Come straight into battle Inno Games, doing something about the problem, otherwise the players disappear… no players, no money and no West Wars!
Yours Jakob aka Gun Jake
I have a copy of Bjarne’s email to Peter here, which shows that I am not alone on this:
Bjarne Tidemand
2010-08-31 23:54:19
Peter, i have two take this question up again!
I just talked with my friend Jacob Nielsen (gun Jake, no two in the world)
He told me that now, the price on skills, raise one gold for each 10 buy …
Have you considered, that it is not good business for Inno Games, for one simple reason.
When things get to expensive, people dont want to use gold, and they stop buying it!
Jacob just told me, that he bought skills, 10 for 12 gold 10 for 13 gold and 10 to 14 gold.
Calculate that, its allmost 400 gold for 30 skills!
So he will not buy gold anymore, and he has also being a big spender.
Continue like this, and the gold players will stop.
I have seen it before.
Set the parameter’s two half of it, that will be better.
Just my five cents.
Yours Bjarne aka El Bismarco
The original forum post can be found at http://forum.westwars.com/showthread.php?617-WestWars-Problems-SKILLS-GOLD-not-a-BUG!!!!!!
Tags: browser game, browsergames, cowboy game, game fraud, gameforge, innogames, online players, pbbg, strategy game, west wars, westwars
Posted by mdshare on Aug 25, 2010 in
DawnOfNations,
War2
Dear all commanders,
After suffering numerous defeats and the atomic bombings of Hiroshima and Nagasaki, the Empire of Japan surrendered to the Allies on September 2, 1945. Finally, the peace arrived all over the world…
War2 official has released a new event to commemorate the end of WWII. During the event period, you may get “Chest of Peace” by plundering / seizing INVADE and resource fields.
Event Period: 26 August – 2 September 2010
Event Rules: Plunder or Seize the INVADE and resource fields to get Chest of Peace.
Event Reward: Chest of Peace – Contain Resource Chest x1, Jewelry Box x1
Note: The Chest of Peace will be removed after the event.
Mission activated at:
www.mmog.asia/games/war2/
Will be or not activated at:
http://www.dawnofnations.com/
http://war2.wistone.com/
Tags: browser game, browsergames, dawn of nations, DawnOfNations, e36, element36, free game, mmog.asia, strategy game, war2, wistone
Posted by mdshare on Aug 18, 2010 in
DawnOfNations,
War2
As for the 5th week, War2 would like to introduce you the M1917 Revolver, a U.S. six-shot revolver of .45 ACP caliber. Collect all the 4 parts of this gun by defeating the Basin.
6th Gun: M1917 Revolver
Event Period: Start from 10am, 19 August, 2010 (GMT8)
Event Rules: Plunder or Seize the Basin to collect 4 parts of M1917 Revolver and exchange for it in mission.
1. Barrel of M1917 Revolver = Level 1~3 Basin
2. Frame of M1917 Revolver = Level 4~6 Basin
3. Clip of M1917 Revolver = Level 7~8 Basin
4. Holster of M1917 Revolver = Level 9~10 Basin
Event Reward: M1917 Revolver
Weapon Attributes: Politics + 2, Military + 4, Knowledge + 2, Attack + 25, Defense + 25, Level Required: 40
Note: M1917 Revolverr is one of the requiements to exchange for FN Model 1903.
http://www.dawnofnations.com by E36
http://war2.wistone.com by wistone
http://www.mmog.asia/games/war2/ by mmog Asia
Tags: browser game, browsergames, dawn of nations, DawnOfNations, e36, element36, free game, mmog.asia, strategy game, wistone
Posted by mdshare on Aug 17, 2010 in
DawnOfNations
The Element36 team is proud announce the opening of a new server! To celebrate this event, we offer a new contest for all commanders to enjoy. This contest will test your skills as a young commander looking to carve your presence into the Dawn of Nations battlefield. Start expanding your influence to put yourself in a position of power!
The rules of this contest are simple. On September 1, 23:59pm server time, the top 100 commanders on the Reputation ranking list will receive prizes. However, not all prizes are created equal – the top few commanders on the ranking list will receive more powerful rewards. To view the ranking list, just click the “Rankings” icon on the bottom row of the game interface.
Prizes:
#1 (Commander with the highest Reputation) receives
2x Construction Mobilization
3x Jewelry Box
80x Radio Broadcasts
100 Diamonds
#2-10 receive
2x Construction Mobilization
2x Jewelry Box
40x Radio Broadcasts
#11-25 receive
1x Construction Mobilization
1x Jewelry Box
40x Radio Broadcasts
#26-50 receive
1x Jewelry Box
20x Radio Broadcasts
#51-100 receive
1x Resource Box
20x Radio Broadcasts
Almost any action in game – from building, to upgrading, plundering, seizing, researching, and completing missions – will increase your reputation. So get out there and start building your reputation now!
Http://www.dawnofnations.com
Tags: browser game, browsergames, dawn of nations, DawnOfNations, e36, element36, free game, strategy game, war game
Posted by mdshare on Aug 17, 2010 in
DawnOfNations
Dear Commanders
Let’s keep the ball rolling! The Element36 team is proud to announce the opening of a new server:
World M2: Pearl Harbor
All players on the new server are encouraged to take advantage of the great offers we have lined up!
Rookie Gifts
During the first seven days of gameplay, each player can earn 10 FREE Diamonds a day, for a total of 70 Diamonds!
To claim your rewards, log on everyday and click the Missions tab at the top of the game screen. Under the Daily missions, complete the “Rookie Gifts” mission and the Diamonds are yours. You will be able to claim the reward if there is a green exclamation mark (!) next to the mission.
You can use Diamonds in the game to purchase powerful Strategics from the Blitzkrieg Outlet so don’t miss this opportunity!
FREE Daily Diamond Giveaway
In addition to the 70 FREE Diamonds from the Rookie Gifts mission, you can also earn 5 diamonds and other free stuff everyday by completing the “Midnight Gift” and “Mid-day Gift” missions.
To claim the mid-day gifts, simply log on between 12:00 and 14:00 (server time) everyday and complete the “Mid-Day Gift” mission under the Daily missions. Similarly, you can claim the midnight gifts by completing the “Midnight Gift” mission everyday between 00:00 and 02:00 (server time)
You will only be able to claim the gifts within the specified time frames, during which there will be a green exclamation mark (!) next to the mission. You can check the server time onwww.dawnofnations.com or below the game console.
Reputation Rewards
Even more prizes await as you grow your empire. When your reputation hits the following milestones within the corresponding time frames, you will win more awesome prizes:
Rookie Prize: 10,000 reputation points within 5 days of entering the game
Veteran Prize: 50,000 reputation points within 15 days of entering the game
Expert Prize: 250,000 reputation points within 25 days of entering the game
Master Prize: 2,000,000 reputation points within 50 days of entering the game
http://www.dawnofnations.com
Tags: browser game, browsergames, dawn of nations, DawnOfNations, e36, element36, free game, strategy game
Posted by mdshare on Aug 16, 2010 in
DawnOfNations,
War2
Dear commanders,
15 August 1945 ~ It’s a day to remember. Emperor Hirohito announced the Imperial Rescript on the Termination of the War on August 15, 1945, thus ended the war with an unconditional surrender. Please accept the Token of V-J Day and thank you for supporting War2.
Event Name: Victory of Humanity
Event Period: 4pm, 15 August – 4pm, 21 August 2010 (GMT+8)
Event Description: Claim the Token of V-J Day.
Event Rule: 1000 Reputations
Event Reward: Token of V-J Day
Note:
1. Keep the Token of V-J Day, and you may get more presents in the future.
2. The missions only can be completed once.
Tags: browser game, browsergames, dawn of nations, DawnOfNations, e36, element36, free game, mmog.asia, strategy game, war2, wistone
Posted by mdshare on Aug 11, 2010 in
DawnOfNations
Dear Commanders
Let’s keep the ball rolling! The Element36 team is proud to announce the opening of a new server:
Gamers from third party networks such as MySpace, Google, Windows Live, Yahoo or Twitter will be able to access M1 using their respective logins/passwords to access this new battlefield.
World M1: Normandy
If you are an existing player on servers S1 thru S5, please click http://www.dawnofnations.com/forum_load.php?t=1043 for instructions on how to access Server M1.
All players on the new server are encouraged to take advantage of the great offers we have lined up!
Rookie Gifts
During the first seven days of gameplay, each player can earn 10 FREE Diamonds a day, for a total of 70 Diamonds!
To claim your rewards, log on everyday and click the Missions tab at the top of the game screen. Under the Daily missions, complete the “Rookie Gifts” mission and the Diamonds are yours. You will be able to claim the reward if there is a green exclamation mark (!) next to the mission.
You can use Diamonds in the game to purchase powerful Strategics from the Blitzkrieg Outlet so don’t miss this opportunity!
FREE Daily Diamond Giveaway
In addition to the 70 FREE Diamonds from the Rookie Gifts mission, you can also earn 5 diamonds and other free stuff everyday by completing the “Midnight Gift” and “Mid-day Gift” missions.
To claim the mid-day gifts, simply log on between 12:00 and 14:00 (server time) everyday and complete the “Mid-Day Gift” mission under the Daily missions. Similarly, you can claim the midnight gifts by completing the “Midnight Gift” mission everyday between 00:00 and 02:00 (server time)
You will only be able to claim the gifts within the specified time frames, during which there will be a green exclamation mark (!) next to the mission. You can check the server time on www.dawnofnations.com or below the game console.
Reputation Rewards
Even more prizes await as you grow your empire. When your reputation hits the following milestones within the corresponding time frames, you will win more awesome prizes:
Rookie Prize: 10,000 reputation points within 5 days of entering the game
Veteran Prize: 50,000 reputation points within 15 days of entering the game
Expert Prize: 250,000 reputation points within 25 days of entering the game
Master Prize: 2,000,000 reputation points within 50 days of entering the game
http://www.dawnofnations.com by Element36
Tags: browser game, browsergames, element36, strategy game
Posted by mdshare on Aug 11, 2010 in
DawnOfNations
Attention All Commanders!!
As for the 4th week, War2 would like to introduce you the TT-33 Pistol, a Russian semi-automatic pistol. Collect all the 4 parts of this gun by defeating the Swamp.
5th Gun: TT-33 Pistol
Event Rules: Plunder or Seize the Swamp to collect 4 parts of TT-33 pistol and exchange for it in mission.
Barrel of TT-33 Pistol = Level 1~3 Swamp
Frame of TT-33 Pistol = Level 4~6 Swamp
Clip of TT-33 Pistol = Level 7~8 Swamp
Holster of TT-33 Pistol = Level 9~10 Swamp
Event Reward: TT-33 Pistol
Weapon Attributes: Politics + 2, Military + 4, Knowledge + 2, Attack + 20, Defense + 20, Level Required: 40
Note: TT-33 Pistol is one of the requiements to exchange for Browning Pistol.
More guns coming soon ~ Dont you miss out the chance to get the powerful weapon!!
http://www.dawnofnations.com by element36
http://war2.wistone.com by wistone
Tags: browser game, browsergames, DawnOfNations, free game, strategy game
Posted by mdshare on Jun 11, 2010 in
DawnOfNations
Elite Reward
By finishing a complicated series of elite quests, you will be able to earn up to a 300-Diamond award!
Elite Mission
The pages of history are written by the powerful and the cunning. Your fate within the history pages of Dawn of War rests in your hands. Go forth and prove your abilities as a commander.



Tags: browser game, dawn of nations, DawnOfNations, dawnofnations.com, e36, free game, strategy game, war2, wistone
Posted by player on May 23, 2010 in
CE Gamers,
DawnOfNations
The only way to compare all the units is to put them on equal footing. So I’ll be comparing them by Population.
Stat Comparison:
First what do all the stats mean:
- Duration(Changed to HP in Patch): This is the Hit Point value of the unit. A unit with a duration of 100 needs to take 100 points of damage to die.
- Attack vs: The value of attack vs a certain type of unit (land, sea, air or fortification). This is seen as “Vs Land” or “Vs Air” etc.. in game. Note: Vs Def has now been chaged to Vs. Fort in the patch.
- Defense(Changed to Armor in Patch): The defensive value of the unit. NOTE: Please disregard the Defense rating in the Chart.
- Speed: This affects how far a unit can move on the Field of Battle and how quickly it acts. (See Field of Battle and Initiative Order Comparison below for more details)
- Attack Range: How far a unit can engage an enemy from.
- Population: How much of your population a specific unit takes to build. Since building units uses your idle labour, once a unit is lost, your current population will drop to reflect that loss and will slowly grow again as normal so you can rebuild lost units.
The following are not compared in this guide:
- Load: The amount of resources a unit can carry.
- Food Consumption: How much Food the unit consumes per hour. This Food is not consumed if the unit is in transit. This Consumption doubles if the unit is Garrisoned outside the city.
- Oil Consumption: How much Oil a unit consumes when it’s dispatched. This Oil is only consumed when the unit is dispatched. No Oil is consumed if the unit is simply sitting in it’s home city.
Note: Units in the Damaged Troop Camp still count as active and thus will continue using up Food and Population till they are either healed or they die after the appropriate time has elapsed.

Now, as you can see, statistically Infantry are the best unit per Population when Speed and Attack Range aren’t an issue.
Ex: Infantry vs Heavy Tank.
Infantry have an Attack Range of 20 and H Tanks have one of 65. That’s not that big of a difference considering the movement speeds of both units so it’ll be a rarity that the H Tank will actually get a free attack.
1 Heavy Tank uses the same population as 7 Infantry.
Since 1 Heavy Tank vs 7 Infantry won’t be able to kill each other lets make it interesting.
10 H Tanks vs 70 Infantry:
Heavy Tank Platoon will have an overall attack of 400 and HP of 2350.
Infantry Platoon will have an overall attack of 700 and HP of 7000.
Sure the Tanks will get the first shot but it won’t help. The infantry will eventually win.
Of course once you get Attack Range involved it’s a different story.
Before I get into this I should talk a little about the Field Battle:
Field of Battle:
Disclaimer: This is theoretical still as I haven’t tested it with all unit combinations but I’m 95% sure it’s correct.
The size of the Field of Battle is directly related to the Longest Range available in the Armies (defense or offense).
Size = Longest Range + 2000
If you have Infantry vs Infantry the size is 2020.
If you have Infantry vs H Tanks the size is 2065.
If you have H Tanks vs SPG the size is 3500.
So, Rockets vs Infantry the size will be 5300. If the rockets stay on standby and wait for the Infantry to move in they will get 11 free attacks while the Infantry try to close the gap.
10 Rockets vs 120 Infantry:
Rocket Platoon will have an overall attack of 800 and HP of 1000.
Infantry Platoon will have an overall attack of 1200 and HP of 12000.
If I’m right about the field being 5300 wide, then the Infantry will take 11 rounds to get from one side to the other in range of the Rockets to finally be able to attack the Rockets. While the Infantry do have a lot of HP 11 attacks are sure to whittle that down by a pretty good chunk and in turn kill off many of them.
So basically, if you scout and find your target to have no long range weaponry, send in the hordes of infantry.
Cost Comparison:

So, using the previous example as a reference, we can see that the H Tanks will actually be faster to build than the Infantry while being about 70% more costly.
So not only are Infantry Statistically powerful but they are some of the cheapest units around. Their downfall is they take almost the most Time to build.
Initiative Order Comparison:
First, what is initiative order you may ask? Initiative order basically means the order of which unit will act first. Unit initiative is based on Speed. So not only does speed control how far a unit moves on the field but also how quickly it acts in the initiative order:
1. Motorized Unit
2. Truck
3. L Tank
4. H Tank
5. Armored Vehicle
6. Self Propelled Gun
7. Infantry
Also, the Defender gets initiative priority. So, if both the attacker and the defender were using H Tanks the defender’s H Tanks will move first.
I will update this with more information as more is available.
I’d like to actually get a Simulated battle between the H Tanks and Infantry to see how much of a difference there really is and also see how much of an advantage the Rockets have over the infantry if at all. This is all still theoretical using nothing but the stats for reference.
If anyone has any data to add please let me know.
Tags: browser game, browsergames, dawn of nations, DawnOfNations, evony, free game, online players, strategy game, war2, wistone