Posts Tagged ‘kingsage building’

Kingsage Tools of Trade by Kappot

Article written by player Kappot I’ve recently joined up again on the .org server. Main reason isn’t to play FT, I just can’t bring the amount of time to the table as yesteryear, but to try out certain tools I’ve recently found through a couple of Google searches. It’s no accident I stumbled upon them. [...]

Chat for your KingsAge alliance, Torpia brotherhood, Tribalwars tribe

Part 1 How to make a chat for your alliance and/or your own alliance website for FREE. First you need a Free Hosting Account which you also can use to put your own forum on. The best part of all is that a free web hosting account does not expire! You can use it for [...]

Alchemist Research List

Alchemist Research Guide Increasing levels of the Alchemist allows you to conduct new research. The building is also a prerequisite to building the Resident. The following is a list of known items that can be researched at the Alchemist: Level 2 Show running times on the map. Activate this option, to see the run times [...]

KingsAge Barracks FAQ

Barracks Frequent Asked Questions         Train:  queue up troops here, as each unit finishes training it leaves the batch queue and is ready to be order. Simultaneous training of Infantry, Cavalry, and Siege Batches are possible. Canceling of troop queues only refunds 90% of investment, queuing over 3 queues does not incur [...]

KingsAge Buildings FAQ

Castle  Increasing levels reduces construction time. Max reduction in construction time is 85%, resulting 15% of the original construction time. Special property: At castle level 15, you gain the ability to downgrade building levels, if you have finished the research in your alchemist’s laboratory. Queuing over 3 queues results in additional cost penalties, canceling of queues [...]

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