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> <channel><title>cegamers.com &#187; TribalWars</title> <atom:link href="http://cegamers.com/tag/tribalwars/feed/" rel="self" type="application/rss+xml" /><link>http://cegamers.com</link> <description>A Casual Entertainment Games Gamers Community</description> <lastBuildDate>Mon, 21 May 2012 18:12:55 +0000</lastBuildDate> <language>en</language> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.3.2</generator> <item><title>TribalWars &#8211; TW for iPhone Status Update</title><link>http://cegamers.com/innogames-2/tribalwars/tribalwars-tw-for-iphone-status-update/</link> <comments>http://cegamers.com/innogames-2/tribalwars/tribalwars-tw-for-iphone-status-update/#comments</comments> <pubDate>Mon, 01 Aug 2011 11:42:07 +0000</pubDate> <dc:creator>mdshare</dc:creator> <category><![CDATA[TribalWars]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[status update]]></category> <category><![CDATA[tribalwars for iphone]]></category> <category><![CDATA[TW]]></category> <guid
isPermaLink="false">http://cegamers.com/?p=5962</guid> <description><![CDATA[By tribalwars developer Morthy Heya everyone, We originally announced that we were working on Tribal Wars app for iPhone way back in March, and since then have been relatively quiet on the subject. We’ve now finished the original specification for the app. However, we’ve decided to hold off on releasing the first version so we [...]]]></description> <content:encoded><![CDATA[<p><a
href="http://cegamers.com/wp-content/uploads/2011/06/tribal_wars_logo.jpg" ><img
class="alignnone size-full wp-image-2661" title="tribal_wars_logo" src="http://cegamers.com/wp-content/uploads/2011/06/tribal_wars_logo.jpg" alt="" width="518" height="150" /></a></p><p><strong>By tribalwars developer Morthy</strong></p><blockquote><p>Heya everyone,</p><p>We originally announced that we were working on Tribal Wars app for iPhone way back in March, and since then have been relatively quiet on the subject. We’ve now finished the original specification for the app.</p><p>However, we’ve decided to hold off on releasing the first version so we can make several improvements and add new features. We want to make sure you get the best possible experience when using it.</p><p>So, what features have been implemented so far?</p><ul><li>Quick access to all worlds on all our versions of Tribal Wars (except the Korean market, for legal reasons)</li><li>A customizable overview giving you easy access to various parts of the game, as well as providing live information on number of incoming attacks, unread mails, reports, etc.</li><li>Quick switching between all your worlds without having to login again or return to the homepage.</li><li>Easy purchasing of premium points via your iTunes account.</li><li>Instant customizable push notifications to your phone for new attacks and mails.</li><li>Play using our mobile optimized version of the game even if you do not have a premium account.</li></ul><p>We’re now going to be looking to add the following features before release:</p><ul><li>Optimized iPad version.</li><li>A native speedy version of the map instead of relying on the standard mobile version’s map.</li><li>A native lightweight version of the reports system.</li><li>And the same for the messaging system.</li><li>Translation of the app into various languages other than English.</li><li>An easy way to manage your account sits via the app.</li></ul><p>At this stage we are now hoping to finish development in late August.</p><p>For now, here’s some screenshots of what we have so far to prove I’m not making this all up (click for full version):</p><p><a
href="http://cegamers.com/wp-content/uploads/2011/08/IMG_0227.png" ><img
class="alignnone size-thumbnail wp-image-5963" title="IMG_0227" src="http://cegamers.com/wp-content/uploads/2011/08/IMG_0227-150x150.png" alt="" width="150" height="150" /></a> <a
href="http://cegamers.com/wp-content/uploads/2011/08/IMG_0228.png" ><img
class="alignnone size-thumbnail wp-image-5964" title="IMG_0228" src="http://cegamers.com/wp-content/uploads/2011/08/IMG_0228-150x150.png" alt="" width="150" height="150" /></a> <a
href="http://cegamers.com/wp-content/uploads/2011/08/IMG_0229.png" ><img
class="alignnone size-thumbnail wp-image-5965" title="IMG_0229" src="http://cegamers.com/wp-content/uploads/2011/08/IMG_0229-150x150.png" alt="" width="150" height="150" /></a></p><p><a
href="http://cegamers.com/wp-content/uploads/2011/08/IMG_0232.png" ><img
class="alignnone size-thumbnail wp-image-5966" title="IMG_0232" src="http://cegamers.com/wp-content/uploads/2011/08/IMG_0232-150x150.png" alt="" width="150" height="150" /></a> <a
href="http://cegamers.com/wp-content/uploads/2011/08/IMG_0230.png" ><img
class="alignnone size-thumbnail wp-image-5967" title="IMG_0230" src="http://cegamers.com/wp-content/uploads/2011/08/IMG_0230-150x150.png" alt="" width="150" height="150" /></a> <a
href="http://cegamers.com/wp-content/uploads/2011/08/IMG_0231.png" ><img
class="alignnone size-thumbnail wp-image-5968" title="IMG_0231" src="http://cegamers.com/wp-content/uploads/2011/08/IMG_0231-150x150.png" alt="" width="150" height="150" /></a></p></blockquote> ]]></content:encoded> <wfw:commentRss>http://cegamers.com/innogames-2/tribalwars/tribalwars-tw-for-iphone-status-update/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>TribalWars &#8211; 7.3 Bug Fixes and Concept Art for new units</title><link>http://cegamers.com/innogames-2/tribalwars/tribalwars-7-3-bug-fixes-and-concept-art-for-new-units/</link> <comments>http://cegamers.com/innogames-2/tribalwars/tribalwars-7-3-bug-fixes-and-concept-art-for-new-units/#comments</comments> <pubDate>Mon, 01 Aug 2011 11:36:01 +0000</pubDate> <dc:creator>mdshare</dc:creator> <category><![CDATA[TribalWars]]></category> <category><![CDATA[bug fixes]]></category> <category><![CDATA[concept art]]></category> <category><![CDATA[game update]]></category> <category><![CDATA[innogames]]></category> <category><![CDATA[TW]]></category> <guid
isPermaLink="false">http://cegamers.com/?p=5957</guid> <description><![CDATA[By Tribalwars Developer Typhi We’re wrapping up 7.3 Production here at the office – you can expect localized announcements about the content and update times in the various forums in a few days. For now though, here are some of the most relevant bug fixes: Forwarding reports: we adjusted the auto-deletion trigger for forwarded reports [...]]]></description> <content:encoded><![CDATA[<p><a
href="http://cegamers.com/wp-content/uploads/2011/06/tribal_wars_logo.jpg" ><img
class="alignnone size-full wp-image-2661" title="tribal_wars_logo" src="http://cegamers.com/wp-content/uploads/2011/06/tribal_wars_logo.jpg" alt="" width="518" height="150" /></a></p><p><strong>By Tribalwars Developer Typhi</strong></p><blockquote><p>We’re wrapping up 7.3 Production here at the office – you can expect localized announcements about the content and update times in the various forums in a few days. For now though, here are some of the most relevant bug fixes:</p><ul><li>Forwarding reports: we adjusted the auto-deletion trigger for forwarded reports to reset when they are received by a new user. We also fixed a problem with forwarding not working for a number of players.</li><li>Reports: fixed problems where the forward and backward arrows (&gt;&gt;) didn’t display.</li><li>War stats: Tribes should now only be reported as disbanded when they really have been disbanded, and all actions should now be shown properly in the Tribal Events feed.</li><li>Address book: fixed problem with recipients disappearing from mailing lists.</li></ul><p>Keep an eye out for the full 7.3 Change log.</p></blockquote><p><strong>Concept Art by Tribalwars Artist Andrei</strong></p><p>Concept Art for some new Unit Info on the Unit Info pages</p><p><a
href="http://cegamers.com/wp-content/uploads/2011/08/scribble_for_units-1024x544.jpg" ><img
class="alignnone size-medium wp-image-5958" title="scribble_for_units-1024x544" src="http://cegamers.com/wp-content/uploads/2011/08/scribble_for_units-1024x544-300x159.jpg" alt="" width="300" height="159" /></a></p><p><a
href="http://cegamers.com/wp-content/uploads/2011/08/scribble_HeavyCavalry-400x400.jpg" ><img
class="alignnone size-full wp-image-5959" title="scribble_HeavyCavalry-400x400" src="http://cegamers.com/wp-content/uploads/2011/08/scribble_HeavyCavalry-400x400.jpg" alt="" width="320" height="320" /></a></p><p><a
href="http://cegamers.com/wp-content/uploads/2011/08/scribble_scout.jpg" ><img
class="alignnone size-medium wp-image-5960" title="scribble_scout" src="http://cegamers.com/wp-content/uploads/2011/08/scribble_scout-300x300.jpg" alt="" width="300" height="300" /></a></p> ]]></content:encoded> <wfw:commentRss>http://cegamers.com/innogames-2/tribalwars/tribalwars-7-3-bug-fixes-and-concept-art-for-new-units/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>TribalWars &#8211; v7.3 Popups</title><link>http://cegamers.com/innogames-2/tribalwars/tribalwars-v7-3-popups/</link> <comments>http://cegamers.com/innogames-2/tribalwars/tribalwars-v7-3-popups/#comments</comments> <pubDate>Wed, 29 Jun 2011 12:52:40 +0000</pubDate> <dc:creator>mdshare</dc:creator> <category><![CDATA[TribalWars]]></category> <category><![CDATA[ingame notification]]></category> <category><![CDATA[innogames]]></category> <category><![CDATA[notification system]]></category> <category><![CDATA[tribalwars popups]]></category> <category><![CDATA[tw 7.3]]></category> <category><![CDATA[tw popups]]></category> <guid
isPermaLink="false">http://cegamers.com/?p=3995</guid> <description><![CDATA[By TribalWars Developer Robert 7.3 production is proceeding well, though a bit more slowly than originally planned. The majority of our effort so far has gone into improving some backend items, so there won’t be as much “ooh shiny and new!” stuff for you to fiddle with as usual, but we’re pretty sure you’ll like [...]]]></description> <content:encoded><![CDATA[<p><a
href="http://cegamers.com/wp-content/uploads/2011/06/tribal_wars_logo.jpg" ><img
class="alignnone size-full wp-image-2661" title="tribal_wars_logo" src="http://cegamers.com/wp-content/uploads/2011/06/tribal_wars_logo.jpg" alt="" width="518" height="150" /></a></p><p>By TribalWars Developer Robert</p><blockquote><p>7.3 production is proceeding well, though a bit more slowly than originally planned.</p><p>The majority of our effort so far has gone into improving some backend items, so there won’t be as much “ooh shiny and new!” stuff for you to fiddle with as usual, but we’re pretty sure you’ll like the few simple things we managed to include.</p><p><a
href="http://cegamers.com/wp-content/uploads/2011/06/oldpopup-400x227.png" ><img
class="alignnone size-full wp-image-3996" title="oldpopup-400x227" src="http://cegamers.com/wp-content/uploads/2011/06/oldpopup-400x227.png" alt="" width="400" height="227" /></a></p><div
id="attachment_369"><p>Our current notification system.</p><p><a
href="http://cegamers.com/wp-content/uploads/2011/06/ajaxpopup-400x226.png" ><img
class="alignnone size-full wp-image-3997" title="ajaxpopup-400x226" src="http://cegamers.com/wp-content/uploads/2011/06/ajaxpopup-400x226.png" alt="" width="400" height="226" /></a></p></div><div
id="attachment_368"><p>Fade out notification</p></div><p>Above, you can see our in-progress replacement for some of the popups that you need to click away before you can do other things that some players find inconvenient. (I personally agree completely).</p><p>Instead, we have developed a fade-out popup that gives the information you may want or need to know, but then leaves your screen after a second or so without you needing to do anything about it.</p><p>We’ve already replaced a few of the more obvious ones that came to mind, but would love to hear from you guys about which of the other numerous popups we should work on eliminating.</p></blockquote><p>&nbsp;</p> ]]></content:encoded> <wfw:commentRss>http://cegamers.com/innogames-2/tribalwars/tribalwars-v7-3-popups/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>TribalWars &#8211; 2011 Roadmap &#8211; Features to expect</title><link>http://cegamers.com/innogames-2/tribalwars/tribalwars-2011-roadmap-features-to-expect/</link> <comments>http://cegamers.com/innogames-2/tribalwars/tribalwars-2011-roadmap-features-to-expect/#comments</comments> <pubDate>Wed, 29 Jun 2011 12:49:07 +0000</pubDate> <dc:creator>mdshare</dc:creator> <category><![CDATA[TribalWars]]></category> <category><![CDATA[changes]]></category> <category><![CDATA[development]]></category> <category><![CDATA[game changes]]></category> <category><![CDATA[game design]]></category> <category><![CDATA[game development]]></category> <category><![CDATA[game roadmap]]></category> <category><![CDATA[game update]]></category> <category><![CDATA[iphone app]]></category> <category><![CDATA[new features]]></category> <category><![CDATA[roadmap]]></category> <category><![CDATA[tribalwars for iphone]]></category> <category><![CDATA[tw for iphone]]></category> <category><![CDATA[upcoming changes]]></category> <guid
isPermaLink="false">http://cegamers.com/?p=3993</guid> <description><![CDATA[By TribalWars Dev Team Roadmap ’11 This is our continued Roadmap for the third and fourth quarter of the year. No detailed implementation in this roadmap. Q3 July Version 7.3 Containing the killing of unnecessary pop up confirmations A lot of Backend refactoring for making parts of the game more stable and easier maintainable 2 Major new Premium features to [...]]]></description> <content:encoded><![CDATA[<p><a
href="http://cegamers.com/wp-content/uploads/2011/06/tribal_wars_logo.jpg" ><img
class="alignnone size-full wp-image-2661" title="tribal_wars_logo" src="http://cegamers.com/wp-content/uploads/2011/06/tribal_wars_logo.jpg" alt="" width="518" height="150" /></a></p><p>By TribalWars Dev Team</p><blockquote><h1>Roadmap ’11</h1><div><p>This is our continued Roadmap for the third and fourth quarter of the year. No detailed implementation in this roadmap.</p><p><strong>Q3 July</strong></p><p><em><strong>Version 7.3</strong></em></p><ul><li>Containing the killing of unnecessary pop up confirmations</li><li>A lot of Backend refactoring for making parts of the game more stable and easier maintainable</li><li>2 Major new Premium features to make it a bit simpler to get support and resources from your villages.</li></ul><p><em><strong>iPhone App</strong></em></p><ul><li>Sale start of version 1.0 in the end of July</li><li>Implementation of an app-native map</li></ul><p><strong>Q3 August</strong></p><p><em><strong>Version 7.4</strong></em></p><ul><li>Very small version with some smaller MDS and non-critical bug fixes</li><li>Implementation of some very few minor improvements</li><li>Implementation of our Script API for scripters (More info later)</li></ul><p><em><strong>iPhone app</strong></em></p><ul><li>Implementation of the app-native map</li><li>Version 1.1 is released</li></ul><p><strong>Q3 End August – Q4 End October</strong></p><p><em><strong>Version 8.0</strong></em></p><ul><li>Production of 8.0 starts in the end of August. Will be parted up in 8 sprints, each sprint on Beta every week for testing to increase quality</li><li>Roll out is planned for the start of November</li><li>Addition of usability and consistency of various features</li><li>Focus on Tribe and Team work features</li><li>Improving old features and making them better</li><li>Implementation of some of the most popular and used user-scripts</li><li>Our new End-Game feature, which will be a major feature</li></ul></div><p>&nbsp;</p></blockquote> ]]></content:encoded> <wfw:commentRss>http://cegamers.com/innogames-2/tribalwars/tribalwars-2011-roadmap-features-to-expect/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>TribalWars &#8211; Tribal Wars for iPhone/iTouch &#8211; looking for beta testers</title><link>http://cegamers.com/innogames-2/tribalwars/tribalwars-tribal-wars-for-iphoneitouch-looking-for-beta-testers/</link> <comments>http://cegamers.com/innogames-2/tribalwars/tribalwars-tribal-wars-for-iphoneitouch-looking-for-beta-testers/#comments</comments> <pubDate>Sun, 12 Jun 2011 09:46:00 +0000</pubDate> <dc:creator>mdshare</dc:creator> <category><![CDATA[TribalWars]]></category> <category><![CDATA[beta]]></category> <category><![CDATA[beta test]]></category> <category><![CDATA[game]]></category> <category><![CDATA[innogames]]></category> <category><![CDATA[iOS]]></category> <category><![CDATA[ios game]]></category> <category><![CDATA[iphone]]></category> <category><![CDATA[iphone game]]></category> <category><![CDATA[ipod touch]]></category> <category><![CDATA[looking for beta testers]]></category> <category><![CDATA[strategy game]]></category> <category><![CDATA[test game]]></category> <category><![CDATA[tribalwars for iphone]]></category> <category><![CDATA[tribalwars.net]]></category> <category><![CDATA[TW]]></category> <guid
isPermaLink="false">http://cegamers.com/?p=3064</guid> <description><![CDATA[Dear players, We are currently looking for players interested in beta testing our Tribal Wars application for iOS devices. Unfortunately due to limitations enforced by Apple we have a limited number of beta tester slots and so cannot run a full public beta. However, if you meet the below requirements we would really appreciate your [...]]]></description> <content:encoded><![CDATA[<p><a
href="http://cegamers.com/wp-content/uploads/2011/05/logotw.jpg" ><img
class="alignnone size-full wp-image-1610" title="logotw" src="http://cegamers.com/wp-content/uploads/2011/05/logotw.jpg" alt="logo tribalwars" width="172" height="129" /></a></p><blockquote><p>Dear players,</p><p>We are currently looking for players interested in beta testing our Tribal Wars application for iOS devices.</p><p>Unfortunately due to limitations enforced by Apple we have a limited number of beta tester slots and so cannot run a full public beta. However, if you meet the below requirements we would really appreciate your help!</p><p>In order to beta test, you must:</p><ul><li>Have an account on <a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://beta.tribalwars.net"  target="_blank">beta.tribalwars.net</a></li><li>Have a forum account on <a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://forum.beta.tribalwars.net"  target="_blank">forum.beta.tribalwars.net</a></li><li>Own either an iPod touch, iPhone 3/4 or iPad 1/2, running a minimum firmware version of 4.0</li><li>Be able to spend 1-2 hours in the next month testing</li></ul><p>We&#8217;d just like to reiterate that the final point is very important. We have a limited number of spots, and once we allow your device access to our testing we cannot revoke your spot for a year.</p><p>Please do not volunteer if you just want to try the app for a few minutes and then forget about it.</p><p>If you meet all the requirements, please email the following information to <strong>removed &#8211; all slots filled</strong>.</p><ul><li>Your account name on beta.tribalwars.net</li><li>Your forum account name on forum.beta.tribalwars.net</li><li>The type of device(s) you own (e.g. iPhone 4, iPad 1, iPod touch 2nd gen)</li><li>The firmware version installed on your device</li><li> The UDID of your device (<a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://www.innerfence.com/howto/find-iphone-unique-device-identifier-udid"  target="_blank">instructions on how to find this here</a>)</li></ul><p>Thanks everyone,</p><p>Jon Dawson<br
/> Developer</p></blockquote><p><a
href="http://cegamers.com/wp-content/uploads/2011/05/innogames-logo.jpg" ><img
class="alignnone size-full wp-image-1602" title="innogames logo" src="http://cegamers.com/wp-content/uploads/2011/05/innogames-logo.jpg" alt="innogames logo" width="176" height="85" /></a></p> ]]></content:encoded> <wfw:commentRss>http://cegamers.com/innogames-2/tribalwars/tribalwars-tribal-wars-for-iphoneitouch-looking-for-beta-testers/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>TribalWars &#8211; Launches world 57 &#8211; back to normal</title><link>http://cegamers.com/innogames-2/tribalwars/tribalwars-launches-world-57-back-to-normal/</link> <comments>http://cegamers.com/innogames-2/tribalwars/tribalwars-launches-world-57-back-to-normal/#comments</comments> <pubDate>Tue, 07 Jun 2011 22:51:51 +0000</pubDate> <dc:creator>mdshare</dc:creator> <category><![CDATA[TribalWars]]></category> <category><![CDATA[browsergamme]]></category> <category><![CDATA[free game]]></category> <category><![CDATA[free to play]]></category> <category><![CDATA[innogames]]></category> <category><![CDATA[tribalwars.net]]></category> <category><![CDATA[TW]]></category> <category><![CDATA[w57]]></category> <category><![CDATA[world 57]]></category> <guid
isPermaLink="false">http://cegamers.com/?p=2785</guid> <description><![CDATA[Start of World 57 It&#8217;s been a couple of months since our last world so it&#8217;s now time for World 57 to start. After our &#8216;no hauls&#8217; experiment on World 56 we will of course be reverting back to allowing looting on this world. World 57 is provisionally scheduled to start on Wednesday the 8th [...]]]></description> <content:encoded><![CDATA[<p><a
href="http://cegamers.com/wp-content/uploads/2010/02/en_logo_tribalwars.png" ><img
class="alignnone size-full wp-image-252" title="en_logo_tribalwars" src="http://cegamers.com/wp-content/uploads/2010/02/en_logo_tribalwars.png" alt="" width="396" height="60" /></a></p><blockquote><p><strong>Start of World 57</strong></p><p>It&#8217;s been a couple of months since our last world so it&#8217;s now time for World 57 to start. After our &#8216;no hauls&#8217; experiment on World 56 we will of course be reverting back to allowing looting on this world.</p><p>World 57 is provisionally scheduled to start on Wednesday the 8th of June at around 17:00 server time (CET).</p><p>If you have any feedback or questions please click here for the discussion thread.</p><p><strong>The settings</strong></p><p>Not sure what some of the settings mean? Click <a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://forum.tribalwars.net/showthread.php?t=235492"  target="_blank">here</a> for more information.</p><ul><li><strong>Speed</strong>:	1.25</li><li><strong>Unit speed</strong>:	1.0</li><li><strong>Paladin</strong>:	Yes, with weapons</li><li><strong>Archers</strong>:	No</li><li><strong>Church enabled</strong>:	No</li><li><strong>Noble system</strong>:	Gold coins</li><li><strong>Morale</strong>:	Points and time based</li><li><strong>Bonus villages</strong>:	Yes</li><li><strong>Barbarian villages</strong>:	Grow to 2500 points</li><li><strong>Tech system</strong>:	Simple</li><li><strong>Beginner protection</strong>:	3 days</li><li><strong>Tribe limit</strong>:	150 (ranking based on top 20)</li><li><strong>Other info</strong>:	Players can choose their starting direction. There will be an attack and support gap of 100ms. This world has a fake limit.</li></ul></blockquote><p><a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://www.tribalwars.net"  target="_blank">Tribalwars</a> is a free browsergame by Innogames.</p><p><a
href="http://cegamers.com/wp-content/uploads/2011/05/innogames-logo.jpg" ><img
class="alignnone size-full wp-image-1602" title="innogames logo" src="http://cegamers.com/wp-content/uploads/2011/05/innogames-logo.jpg" alt="innogames logo" width="176" height="85" /></a></p> ]]></content:encoded> <wfw:commentRss>http://cegamers.com/innogames-2/tribalwars/tribalwars-launches-world-57-back-to-normal/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>TribalWars &#8211; Speed World Championship 2011</title><link>http://cegamers.com/innogames-2/tribalwars/tribalwars-speed-world-championship-2011/</link> <comments>http://cegamers.com/innogames-2/tribalwars/tribalwars-speed-world-championship-2011/#comments</comments> <pubDate>Mon, 06 Jun 2011 09:59:08 +0000</pubDate> <dc:creator>mdshare</dc:creator> <category><![CDATA[TribalWars]]></category> <category><![CDATA[browsergame]]></category> <category><![CDATA[championship]]></category> <category><![CDATA[free game]]></category> <category><![CDATA[game]]></category> <category><![CDATA[innogames]]></category> <category><![CDATA[premim points]]></category> <category><![CDATA[simulation]]></category> <category><![CDATA[speed champion]]></category> <category><![CDATA[speed champion 2011]]></category> <category><![CDATA[speed round]]></category> <category><![CDATA[speed server]]></category> <category><![CDATA[speed world]]></category> <category><![CDATA[speed world championship]]></category> <category><![CDATA[strategy]]></category> <category><![CDATA[tournament]]></category> <category><![CDATA[tribalwars.net]]></category> <category><![CDATA[TW]]></category> <category><![CDATA[win]]></category> <guid
isPermaLink="false">http://cegamers.com/?p=2660</guid> <description><![CDATA[Speed World Championship 2011 Speed World Championship 2011, celebrating Tribalwars.net&#8217;s 1000th Speed round. We have more than 5000 premium points up for grabs in this tournament, which will be played over the course of 12 weekends – starting this Saturday, on May 28th. We also have five Tribal Wars T-shirts to give away as prizes, too. [...]]]></description> <content:encoded><![CDATA[<p><a
href="http://cegamers.com/wp-content/uploads/2011/06/tribal_wars_logo.jpg" ><img
class="alignnone size-full wp-image-2661" title="tribal_wars_logo" src="http://cegamers.com/wp-content/uploads/2011/06/tribal_wars_logo.jpg" alt="" width="518" height="150" /></a></p><h2>Speed World Championship 2011</h2><p><a
href="http://cegamers.com/wp-content/uploads/2011/06/speed.png" ><img
class="alignnone size-full wp-image-2662" title="TW speed world championship" src="http://cegamers.com/wp-content/uploads/2011/06/speed.png" alt="TW speed world championship" width="137" height="200" /></a></p><p><strong>Speed World Championship 2011</strong>, celebrating Tribalwars.net&#8217;s <strong>1000th Speed round</strong>. We have more than 5000 premium points up for grabs in this tournament, which will be played over the course of 12 weekends – starting this Saturday, on May 28th. We also have five Tribal Wars T-shirts to give away as prizes, too.</p><p><strong>How does this work?</strong><br
/> Every weekend, one championship round will be played, where you can collect &#8220;championship points&#8221; for a variety of different objectives during the round.</p><p>At the end of each championship round, your championship points will be added to your total score for the tournament.</p><p>Once all of the rounds have been played, prizes will be given to the winners of the tournament, and the overall champion will also receive the special forum title of &#8220;<strong>Speed Champion 2011</strong>&#8221; to show off their achievement.</p><p><strong>Objectives</strong></p><p>During the tournament, you gain championship points for achieving a variety of objectives, which will go towards your overall championship score. Some objectives are easier to achieve than others.</p><p>You can gain championship points by simply surviving the round and ending it with a single village no matter how small.</p><p>Or you can aim for the top and gain points for being a highly-ranked player at the end of the round.</p><p><strong>Prizes</strong></p><p>In addition to the regular round prizes, at the end of the championship tournament the following prizes will be given to the overall tournament winners:</p><ul><li><strong>1st place</strong> &#8211; 2000 premium points AND a Tribal Wars T-shirt AND forum title &#8220;Speed Champion 2011&#8243;.</li><li><strong>2nd place</strong> &#8211; 1200 premium points AND a Tribal Wars T-shirt.</li><li><strong>3rd place</strong> &#8211; 600 premium points AND a Tribal Wars T-shirt.</li><li><strong>4th place</strong> &#8211; 400 premium points AND a Tribal Wars T-shirt.</li><li><strong>5th place</strong> &#8211; 200 premium points AND a Tribal Wars T-shirt.</li><li><strong>PLUS!</strong> All players who participated in at least 6 of the 12 rounds will be entered into a prize draw, where five further lucky winners will receive 200 premium points each.</li></ul><p>* Anyone caught breaking the rules during any tournament round may be disqualified from the entire tournament. Additional rules apply to the speed world, so please ensure you are familiar with them. <a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://forum.tribalwars.net/showthread.php?t=222532"  target="_blank">Speed rules</a></p><p><strong>How do I join?</strong></p><p><strong> </strong>Every player who joins a championship round will automatically be entered into the Speed Championship. The first 100 players to join each round can play for free; after that, you will need an active premium account in order to join a round.</p><p><strong>Further information</strong></p><p><strong> </strong>Every tournament round will be announced in a new post in this thread, so check back for upcoming championship rounds.</p><p>You can view all forthcoming speed rounds by visiting the Speed World round planner <a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://tribalwars.net/sds_rounds.php?mode=future"  target="_blank">here</a>.</p><p><strong>Championship leaderboard</strong></p><p><strong></strong>Visit <a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://champ.zomgtw.net/"  target="_blank">this link</a> to keep track of how the tournament is progressing.</p><p><a
href="http://cegamers.com/wp-content/uploads/2011/05/innogames-logo.jpg" ><img
class="alignnone size-full wp-image-1602" title="innogames logo" src="http://cegamers.com/wp-content/uploads/2011/05/innogames-logo.jpg" alt="innogames logo" width="176" height="85" /></a></p><p>&nbsp;</p> ]]></content:encoded> <wfw:commentRss>http://cegamers.com/innogames-2/tribalwars/tribalwars-speed-world-championship-2011/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>TribalWars &#8211; Beta testing on 7.2 &#8211; Join the beta test team</title><link>http://cegamers.com/innogames-2/tribalwars/tribalwars-beta-testing-on-7-2-join-the-beta-test-team/</link> <comments>http://cegamers.com/innogames-2/tribalwars/tribalwars-beta-testing-on-7-2-join-the-beta-test-team/#comments</comments> <pubDate>Wed, 25 May 2011 12:52:48 +0000</pubDate> <dc:creator>mdshare</dc:creator> <category><![CDATA[TribalWars]]></category> <category><![CDATA[Beta Game]]></category> <category><![CDATA[beta test]]></category> <category><![CDATA[beta testers]]></category> <category><![CDATA[browsergame]]></category> <category><![CDATA[free game]]></category> <category><![CDATA[game beta testers]]></category> <category><![CDATA[innogames]]></category> <category><![CDATA[join beta game]]></category> <category><![CDATA[open beta]]></category> <category><![CDATA[strategy game]]></category> <category><![CDATA[tribalwars 7.2]]></category> <category><![CDATA[TW]]></category> <guid
isPermaLink="false">http://cegamers.com/?p=1609</guid> <description><![CDATA[New updates for Tribal Wars are always on the horizon &#8211; we&#8217;re hope you&#8217;re looking forward to the improvements and fixes as much as we are. If you&#8217;re interested in taking a more active role in the direction of the game we all know and love, we would welcome your presence on our Beta worlds. [...]]]></description> <content:encoded><![CDATA[<p><a
href="http://cegamers.com/wp-content/uploads/2011/05/logotw.jpg" ><img
class="alignnone size-full wp-image-1610" title="logotw" src="http://cegamers.com/wp-content/uploads/2011/05/logotw.jpg" alt="logo tribalwars" width="172" height="129" /></a></p><p>New updates for Tribal Wars are always on the horizon &#8211; we&#8217;re hope you&#8217;re looking forward to the improvements and fixes as much as we are.</p><p>If you&#8217;re interested in taking a more active role in the direction of the game we all know and love, we would welcome your presence on our Beta worlds. The Beta is where we first roll out the intended changes to get the community&#8217;s help with bug finding as well as your feedback on any and all changes. We hand out 14 days of free premium on a monthly basis (non-premium needs to get tested too!), and you can earn additional premium points with good bug finding.</p><p>What we look for in Beta testers:</p><ul><li> Game knowledge. Do you know Tribal Wars&#8217; ins and outs?</li><li> Motivation. We&#8217;ve currently got a great forum community on Beta; everyone is there to help us make an even better game. Can you put your pillaging and destroying instincts aside and work constructively towards a common goal?</li><li> English. All communication on Beta is done in English &#8211; it&#8217;s the language everyone has good reason to know, so that&#8217;s what we use. Your English certainly doesn&#8217;t have to be perfect &#8211; as long as you can understand what is going on and you can make yourself be understood you&#8217;ll be fine.</li></ul><p><a
href="http://cegamers.com/wp-content/uploads/2011/05/screenshot_village_teaser.jpg" ><img
class="alignnone size-full wp-image-1614" title="tw_screenshot_village_teaser" src="http://cegamers.com/wp-content/uploads/2011/05/screenshot_village_teaser.jpg" alt="tw_screenshot_village_teaser" width="200" height="137" /></a> <a
href="http://cegamers.com/wp-content/uploads/2011/05/screenshot_map_teaser.jpg" ><img
class="alignnone size-full wp-image-1613" title="tw_screenshot_map_teaser" src="http://cegamers.com/wp-content/uploads/2011/05/screenshot_map_teaser.jpg" alt="tw_screenshot_map_teaser" width="200" height="137" /></a></p><p><a
href="http://cegamers.com/wp-content/uploads/2011/05/screenshot_paladin_teaser.jpg" ><img
class="alignnone size-full wp-image-1612" title="tw_screenshot_paladin_teaser" src="http://cegamers.com/wp-content/uploads/2011/05/screenshot_paladin_teaser.jpg" alt="tw_screenshot_paladin_teaser" width="200" height="134" /></a> <a
href="http://cegamers.com/wp-content/uploads/2011/05/screenshot_armoury_teaser.jpg" ><img
class="alignnone size-full wp-image-1611" title="tw_screenshot_armoury_teaser" src="http://cegamers.com/wp-content/uploads/2011/05/screenshot_armoury_teaser.jpg" alt="tw_screenshot_armoury_teaser" width="200" height="134" /></a></p><p>Are you what we&#8217;re looking for? <a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://beta.tribalwars.net/"  target="_blank">TribalWars is looking forward to meeting you!</a></p> ]]></content:encoded> <wfw:commentRss>http://cegamers.com/innogames-2/tribalwars/tribalwars-beta-testing-on-7-2-join-the-beta-test-team/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Grepolis &#8211; Beta Testers needed</title><link>http://cegamers.com/innogames-2/grepolis/grepolis-beta-testers-needed/</link> <comments>http://cegamers.com/innogames-2/grepolis/grepolis-beta-testers-needed/#comments</comments> <pubDate>Mon, 23 Aug 2010 20:42:45 +0000</pubDate> <dc:creator>mdshare</dc:creator> <category><![CDATA[Grepolis]]></category> <category><![CDATA[beta testers]]></category> <category><![CDATA[browsergames]]></category> <category><![CDATA[game beta testers]]></category> <category><![CDATA[innogames]]></category> <category><![CDATA[pbbg]]></category> <category><![CDATA[rpg]]></category> <category><![CDATA[strategy game]]></category> <category><![CDATA[TribalWars]]></category> <guid
isPermaLink="false">http://cegamers.com/?p=337</guid> <description><![CDATA[Grepolis is in need of beta testers and is willing to pay premium coinage for their browsergame. We need your help! We have had a small number of problems occuringafter our last update. As we hold the quality of our games to a very high standard we have decided to enact a number of measures [...]]]></description> <content:encoded><![CDATA[<p>Grepolis is in need of beta testers and is willing to pay premium coinage for their browsergame.</p><p><em>We need your help! We have had a small number of problems occuringafter our last update. As we hold the quality of our games to a very high standard we have decided to enact a number of measures that will improve the quality for our players.</p><p>As one of a number of these measures we are going to need testers on our </em><a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://beta.grepolis.com/"  target="_blank"><em>Beta Server</em></a><em>. All updates go through on this server well in advance of the actual game servers. We need you to sign up and play there. For this we will be paying each tester on the server 300 gold per month. The server is limited to five thousand players. We are advertising this on all language versions so we expect the numbers to fill up pretty soon.</p><p>In addition to this the players that put the most effort into reporting bugs on the </em><a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://forum.beta.grepolis.com/"  target="_blank"><em>forum </em></a><em>and to the game administrators will receive a bonus payment of 50 gold. This is at the discretion of the Community Manager.</p><p>As this server is subject to reset we have decided to add a really great reward. When we reset we will be giving prizes to the winners! So please go and sign up. The first payments of gold will go through tomorrow so don&#8217;t miss out&#8230;<br
/> </em><br
/> <a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://beta.grepolis.com/"  target="_blank">Sign up here</a></p> ]]></content:encoded> <wfw:commentRss>http://cegamers.com/innogames-2/grepolis/grepolis-beta-testers-needed/feed/</wfw:commentRss> <slash:comments>4</slash:comments> </item> <item><title>Tribal Wars goes 6.0</title><link>http://cegamers.com/innogames-2/tribalwars/tribal-wars-goes-6-0/</link> <comments>http://cegamers.com/innogames-2/tribalwars/tribal-wars-goes-6-0/#comments</comments> <pubDate>Tue, 23 Feb 2010 18:31:04 +0000</pubDate> <dc:creator>mdshare</dc:creator> <category><![CDATA[TribalWars]]></category> <category><![CDATA[browser game]]></category> <category><![CDATA[browsergames]]></category> <category><![CDATA[free game]]></category> <category><![CDATA[innogames]]></category> <category><![CDATA[pbbg]]></category> <category><![CDATA[strategy game]]></category> <category><![CDATA[tribal wars]]></category> <guid
isPermaLink="false">http://cegamers.com/?p=251</guid> <description><![CDATA[Hello, Teamplaying and working together has just become even more important in this new version of Tribal Wars, and today is the big day: Tribal Wars 6.0 is online now! With this huge update, we have plenty of great new features for you. By introducing army camps into the game, we make teamplay even more [...]]]></description> <content:encoded><![CDATA[<p
style="text-align: center;"><a
href="http://cegamers.com/wp-content/uploads/2010/02/en_logo_tribalwars.png" ><img
class="aligncenter size-full wp-image-252" style="border: 0px initial initial;" title="en_logo_tribalwars" src="http://cegamers.com/wp-content/uploads/2010/02/en_logo_tribalwars.png" alt="" width="396" height="60" /></a></p><p>Hello,</p><p>Teamplaying and working together has just become even more important in this new version of Tribal Wars, and today is the big day: Tribal Wars 6.0 is online now!</p><p>With this huge update, we have plenty of great new features for you. By introducing army camps into the game, we make teamplay even more important for your tribe. As a tribe, you can create army camps in any empty space on the map to use as a base camp near your enemies for upcoming attacks. When the camp is attacked, you will automatically defend it side by side with your tribemates. So as a team you can use these mighty forts to bring victory to your tribe.</p><p>Besides this, you can gain achievements on your own. From now on, we will give you awards for several different achievements, which you can show off to other players in your personal profile. This may be a certain number of points or a great battle victory. Sometimes, you may even get an award if you were extremely lucky – or unlucky. It does not matter in which period of the game you play, you will always have the chance to gain awards.</p><p>Furthermore, we have a special addition for premium account users: You can now play Tribal Wars on your mobile phone with an improved user interface. This works on iPhones and mobile phones running Android. All you have to do is to start your mobile browser and visit the Tribal Wars page – as you will see, the whole design has been adjusted for mobile browsing. It works just like a special Tribal Wars app. But since you can run it with your browser, there is no need to buy special software.</p><p>This is not all: There are several other updates and new features being introduced in this exciting new version. You can see details of these on your Tribal Wars forum.</p><p>All these features can be tested on our new worlds that have started today. We hope to see you there!</p><p>Your Tribal Wars team</p><p><a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://www.tribalwars.net"  target="_blank">www.tribalwars.net</a></p> ]]></content:encoded> <wfw:commentRss>http://cegamers.com/innogames-2/tribalwars/tribal-wars-goes-6-0/feed/</wfw:commentRss> <slash:comments>2</slash:comments> </item> <item><title>Chat for your KingsAge alliance, Torpia brotherhood, Tribalwars tribe</title><link>http://cegamers.com/cegamers/chat-for-your-kingsage-alliance-torpia-brotherhood-tribalwars-tribe/</link> <comments>http://cegamers.com/cegamers/chat-for-your-kingsage-alliance-torpia-brotherhood-tribalwars-tribe/#comments</comments> <pubDate>Sun, 22 Nov 2009 01:40:13 +0000</pubDate> <dc:creator>mdshare</dc:creator> <category><![CDATA[CE Gamers]]></category> <category><![CDATA[browser game]]></category> <category><![CDATA[browsergames]]></category> <category><![CDATA[free chat]]></category> <category><![CDATA[free forum]]></category> <category><![CDATA[free hosting]]></category> <category><![CDATA[gameforge]]></category> <category><![CDATA[Ikariam]]></category> <category><![CDATA[innogames]]></category> <category><![CDATA[KingsAge]]></category> <category><![CDATA[kingsage building]]></category> <category><![CDATA[kingsage diplomacy]]></category> <category><![CDATA[kingsage spy]]></category> <category><![CDATA[strategy game]]></category> <category><![CDATA[the west]]></category> <category><![CDATA[thewest]]></category> <category><![CDATA[travian]]></category> <category><![CDATA[TribalWars]]></category> <guid
isPermaLink="false">http://cegamers.com/?p=162</guid> <description><![CDATA[Part 1 How to make a chat for your alliance and/or your own alliance website for FREE. First you need a Free Hosting Account which you also can use to put your own forum on. The best part of all is that a free web hosting account does not expire! You can use it for [...]]]></description> <content:encoded><![CDATA[<p><strong>Part 1</strong></p><p>How to make a chat for your alliance and/or your own alliance website for FREE.</p><p>First you need a Free Hosting Account which you also can use to put your own forum on.</p><p>The best part of all is that a free web hosting account does not expire! You can use it for lifetime if it suits your needs! We dare say that to some extend our free web hosting partner <a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://www.shareasale.com/r.cfm?b=186375&amp;u=390735&amp;m=23440&amp;urllink=&amp;afftrack=" style="cursor: pointer; color: #154268;"  target="_blank"><img
style="vertical-align: middle; border: 0px initial initial;" src="http://www.shareasale.com/image/120x201.gif" border="0" alt="free web hosting" /></a> is way better than even some paid web hosting services! So create your free hosting account <a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://www.shareasale.com/r.cfm?b=186375&amp;u=390735&amp;m=23440&amp;urllink=&amp;afftrack=" title="Free hosting"  target="_blank">Here</a></p><p>You would most likely also want a free domain name reflecting your alliance this can be done at <a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://www.co.cc/?id=142026" style="cursor: pointer; color: #0088ff; background-image: url(http://www.makewebgames.com/wcf/icon/externalURLHover.png); background-repeat: no-repeat; margin-right: 3px; padding-right: 15px; text-decoration: none; background-position: 100% 50%;" >co.cc</a></p><p>Follow the steps in the FAQ of your hosting account how to point your domain to your new free hosting account.</p><p>Once done read on how to upload files and to publish them.</p><p>Creating your own chat channel is the easiest part, go to <a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://ipocalypse.net/flash-chat-web-embed/" >http://ipocalypse.net/flash-chat-web-embed/</a> and create your channel.</p><p>Copy and paste the provided code into notepad and save as chat.html and upload to your hosting account.</p><p>If all works fine you will now have a yourdomain.co.cc/chat.html where you can direct your members to.</p><p>In part 2 we will look deeper into setting it up lets say a more in depth tutorial for beginners as the above is understandable for people with basic website knowledge.</p> ]]></content:encoded> <wfw:commentRss>http://cegamers.com/cegamers/chat-for-your-kingsage-alliance-torpia-brotherhood-tribalwars-tribe/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> <item><title>Torpia a forced teamplay strategy game</title><link>http://cegamers.com/other-games/torpia-a-forced-teamplay-strategy-game/</link> <comments>http://cegamers.com/other-games/torpia-a-forced-teamplay-strategy-game/#comments</comments> <pubDate>Wed, 30 Sep 2009 19:48:57 +0000</pubDate> <dc:creator>mdshare</dc:creator> <category><![CDATA[Other Games]]></category> <category><![CDATA[browser game]]></category> <category><![CDATA[browsergames]]></category> <category><![CDATA[CE Gamers]]></category> <category><![CDATA[free game]]></category> <category><![CDATA[KingsAge]]></category> <category><![CDATA[strategy game]]></category> <category><![CDATA[take over town]]></category> <category><![CDATA[Torpia]]></category> <category><![CDATA[torpia.com]]></category> <category><![CDATA[travian]]></category> <category><![CDATA[TribalWars]]></category> <category><![CDATA[webgamic]]></category> <guid
isPermaLink="false">http://cegamers.com/?p=156</guid> <description><![CDATA[A forced Teamplay game, pretty unique as concept yet game style is similar to tribalwars and kingsage. Torpia is a web based browser game based upon the interaction of good and evil players. It’s based in the middle ages where troops still used swords and shields to attack others. It encourages interaction between players in [...]]]></description> <content:encoded><![CDATA[<p>A forced Teamplay game, pretty unique as concept yet game style is similar to tribalwars and kingsage.</p><p>Torpia is a web based browser game based upon the interaction of good and evil players. It’s based in the middle ages where troops still used swords and shields to attack others. It encourages interaction between players in the game more than any other game released in this day and age. It’s an exciting new game which incorporates both trade and fighting to create a successful game play. Evil and good players cannot survive without each other and need to support each other to win, as good players supply the weapons evil demands to create troops, and certain ores to create buildings.<br
style="border-color: #c0c0c0;" /><br
style="border-color: #c0c0c0;" />In Torpia good players play a massive role of trade, whilst evil players take the fighting stance.</p><p>The main differences between Good and Evil:<br
style="border-color: #c0c0c0;" /><br
style="border-color: #c0c0c0;" />•	Evil players can create troops<br
style="border-color: #c0c0c0;" />•	 Evil players can conquer other evil villages <br
style="border-color: #c0c0c0;" />•	 Evil players attract villagers automatically<br
style="border-color: #c0c0c0;" />•	 Evil players cannot create produce gold/iron ore, neither can they create weapons or items.<br
style="border-color: #c0c0c0;" />•	 Good players can create goldmines and iron mines which produce gold and iron ore <br
style="border-color: #c0c0c0;" />•	 Good players can send resources by or items to good and/or evil players<br
style="border-color: #c0c0c0;" />•	 Good players can create weapons &amp; Items (E.g. Shields, Swords, Coins, Planks etc)<br
style="border-color: #c0c0c0;" />•	 Good players need a chapel to attract villages at a certain point<br
style="border-color: #c0c0c0;" />•	Good players cannot create troops, nor conquer villages.<br
style="border-color: #c0c0c0;" />•	Good players can build most of their buildings up to 30, whilst evil players can only build up certain buildings/resource fields to level 20</p><div
id="attachment_157" class="wp-caption aligncenter" style="width: 362px"><img
class="size-full wp-image-157" title="jj0g9f" src="http://cegamers.com/wp-content/uploads/2009/09/jj0g9f.jpg" alt="torpia screenshot evil" width="352" height="253" /><p
class="wp-caption-text">torpia a evil town</p></div><p>Visit torpia at <a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://www.torpia.com"  target="_blank">http://www.torpia.com</a></p> ]]></content:encoded> <wfw:commentRss>http://cegamers.com/other-games/torpia-a-forced-teamplay-strategy-game/feed/</wfw:commentRss> <slash:comments>1</slash:comments> </item> <item><title>Greasemonkey</title><link>http://cegamers.com/cegamers/greasemonkey/</link> <comments>http://cegamers.com/cegamers/greasemonkey/#comments</comments> <pubDate>Fri, 20 Mar 2009 19:45:17 +0000</pubDate> <dc:creator>mdshare</dc:creator> <category><![CDATA[CE Gamers]]></category> <category><![CDATA[browser game]]></category> <category><![CDATA[gameforge]]></category> <category><![CDATA[greasemonkey]]></category> <category><![CDATA[Ikariam]]></category> <category><![CDATA[innogames]]></category> <category><![CDATA[KingsAge]]></category> <category><![CDATA[strategy game]]></category> <category><![CDATA[the west]]></category> <category><![CDATA[thewest]]></category> <category><![CDATA[travian]]></category> <category><![CDATA[TribalWars]]></category> <guid
isPermaLink="false">http://cegamers.com/?p=15</guid> <description><![CDATA[Greasemonkey is a popular and powerful add-on to the Firefox browser that allows JavaScript script files to be run on any web page. This allows users to alter the client side page to aid with usability and to improve on the features that the page already contains. The scripts are user created, normally with the [...]]]></description> <content:encoded><![CDATA[<p><strong>Greasemonkey</strong> is a popular and powerful add-on to the Firefox browser that allows JavaScript script files to be run on any web page. This allows users to alter the client side page to aid with usability and to improve on the features that the page already contains.</p><p>The scripts are user created, normally with the intention of providing more information or reformatting of the already present information on a specific web page.</p><p>These types of scripts can be very powerful, but remain limited to the information that is provided by the server to the web browser.</p><h2><strong>Requirements</strong></h2><p><strong><span
style="font-weight: normal;">Greasemonkey is an add-on for Firefox web browser. Therefore to use Greasemonkey scripts you must also use Firefox. Firefox is the second most used web browser available is said to be much better then Microsoft Internet Explore for speed and security.</span></p><p><span
style="font-weight: normal;">To download and install Firefox, visit this page: </span><a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://www.getfirefox.com/" ><span
style="font-weight: normal;">Get Firefox</span></a><span
style="font-weight: normal;">.</span></p><p><span
style="font-weight: normal;">Once Firefox is downloaded and installed. Download and install the Greasemonkey add-on: </span><a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/https://addons.mozilla.org/en-US/firefox/addon/748" ><span
style="font-weight: normal;">Install Greasemonkey</span></a><span
style="font-weight: normal;">.</span></p><p><span
style="font-weight: normal;">The add-on will prompt you to restart Firefox, don&#8217;t worry, Firefox remembers the pages you where visiting so in most cases this page should be available to you once you have restarted Firefox.</span></p><h2>GameForge and InnoGames</h2><p><span
style="font-weight: normal;">Some scripts may not be verified by Gameforge or Innogames. This might be due to it not yet being reviewed by a Gameforge or Innogames developer or because they have not approved the script. This does not mean the script will be harmful, but means that for one reason or another Gameforge or InnoGames do not want users using the script. Furthermore, it has been know for Gameforge to approve a script for use on one language server, but deny that very same script on another.</span></p><p><span
style="font-weight: normal;">It is impossible for <a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://www.gameforge.de"  target="_blank">Gameforge</a> or <a
target="_blank" rel="nofollow" href="http://cegamers.com/goto/http://www.innogames.de"  target="_blank">InnoGames</a> to know who is using a illegal script on their games, however, users that choose to gain from the benefits of such scripts, do so at their own risk.</span></p><p><span
style="font-weight: normal;">A list of approved and non approved greasemonkey scripts can be found in the dedicated game categories on this site.</span></p><p><span
style="font-weight: normal;"><br
/> </span></p><p></strong></p> ]]></content:encoded> <wfw:commentRss>http://cegamers.com/cegamers/greasemonkey/feed/</wfw:commentRss> <slash:comments>0</slash:comments> </item> </channel> </rss>
