Posts Tagged ‘units’

Grepolis World Data – Create your own Grepolis Stats Site

We have written this small guide for other developers who wish to utilise the Grepolis World Data to create their own websites. A good example of what this data can be used to do isĀ Grepo Stats. All data is currently available in theĀ JSON format. Currently world data is updated hourly. Each world’s data will be [...]

Grepolis – Unit Overviews by Odoakar

PART 1: UNIT OVERVIEW SWORDSMAN Blunt Weapons 5 Speed 8 Booty 16 Defense Blunt 14 Defense Sharp 8 Defense Distance 30 Overall Defense 52 Defense per farm space 52 Offense per farm space 5 Unit costs: 190, 0, 170 Build time: 0:17:10 (at Barracks lvl 5) SLINGER Distance Weapons 19 Speed 14 Booty 8 Defense [...]

KingsAge The Units

Infantry This class is made up of the Squire, Templar, Berserker, and the Long-Bow. They also only require 1 settler to train. Squire Research at lvl 1 barracks. Principal raiders, they also have the strongest defense against cavalry and archers. This is all in terms of settler requirement to unit ratio. For example. 1 crusader [...]

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