Disturbing News – Which Games ???

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Earlier today we initiated a number of changes to streamline our operations, focus our resources on our most strategic opportunities, and invest in our future. We waited to share this news with all of you until we had first spoken with the groups impacted.

As part of these changes, we’ve had to make some tough decisions around products, teams and people. I want to fill you in on what’s happened and address any concerns you may have.

Here are the most important details.

We are sunsetting 13 older games and we’re also significantly reducing our investment in The Ville.

We are closing the Zynga Boston studio and proposing closures of the Zynga Japan and UK studios. Additionally, we are reducing staffing levels in our Austin studio. All of these represent terrific entrepreneurial teams, which make this decision so difficult.

In addition to these studios, we are also making a small number of partner team reductions.

In all, we will unfortunately be parting ways with approximately 5% of our full time workforce. We don’t take these decisions lightly as we recognize the impact to our colleagues and friends who have been on this journey with us. We appreciate their amazing contributions and will miss them.

This is the most painful part of an overall cost reduction plan that also includes significant cuts in spending on data hosting, advertising and outside services, primarily contractors.

These reductions, along with our ongoing efforts to implement more stringent budget and resource allocation around new games and partner projects, will improve our profitability and allow us to reinvest in great games and our Zynga network on web and mobile.

Zynga made social gaming and play a worldwide phenomenon, and we remain the industry leader. Our success has come from our dedication to a simple and powerful proposition – that play is not just something people do to pass time, it’s a core need for every person and culture.

We will all be discussing these difficult changes more with our teams and as a company. Tomorrow, Dave and I will be hosting a post-earnings webcast (details to follow) and next week we will be discussing our broader vision and strategy during our quarterly all-hands meeting. I’m confident this puts us on the right path to deliver on the promise of social gaming and make Zynga into an internet treasure.

If you have any immediate questions, I hope you will talk directly with your manager, Colleen, or me.

I look forward to talking with you tomorrow.


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13 Responses

  1. what will this do to the games ? how many are u going to do away with cuz of letting ppl go ?

  2. well, big surprise!!! you ignore player concerns, ruin good games like PT by constantly rolling out new missions, too much crafting, too many repeat portions of missions, and not adequate time for players to catch up. and you wonder why you’re failing? try REALLY listening to your players, and promptly making changes for the better. you bosses need to lose YOUR jobs, not your powerless support staff.

  3. Athena says:

    I agree with Becky..They ruined cw by not listening to the loyal players..They had the gall to actually say we really don’t care about the long time players..They don’t care about the players now no matter what the game..they pull stunts such as giving U goals then not having the stuff unlocked halfway through the timed goals on chefville..They deserve what they get..

  4. I too have noticed the games overall,especially PT,have been plagued w/game glitches,an absence of mission imagination that has been replaced w/ever-increasing requests for parts for the endless “upgrades” each new building seem to require,and overall,a basic lack of caring on the part of your organization about what this game has become. Any complaints or suggestions the players try to offer seem to fall on deaf ears,while mission after mission is cranked out virtually every other day. Veteran players,as well as others,are abandoning the game in droves,due to your assembly-line style of mission release,your failure to service & fix the game glitches & problems.& your complete lack of interest in keeping these games ENJOYABLE,rather than an utter source of frustration. It seems as if the pursuit of more profit has caused a departure from what made these games popular & fun in the first place. You might want to consider FIXING the games problems & getting back to the basics w/the games & the mission style of old if you wish to be successful,rather than boosting the bottom line by job cuts of your support staff.

  5. chris kelly says:

    No big surprise when we have to do tons of upgrade, need 200 of something when we only get 50 clicks a day, maybe your way of trying to get folks to buy horse shoes, lots of players left for that reason.

  6. Deb Hoover says:

    I understand cash flow issues. They put too many new games out too fast. If Pioneer Trail is going to be dropped I will no longer be playing any games. I will use my pad to play games. I will miss all my friends I’ve made playing the Trail.
    But I noticed reference to the ville games. Pioneer Trail started as Frontieville but has since changed. My thinking is they may be referring to Farmville, Cityville, Chefville. All these games have had updated versions released.Sure hope I’m correct.
    Thanks for the information and keeping use up to date in Zynga upcoming changes.

  7. ginatraversmace says:


  8. Y Rodriguez says:

    maybe this is there way of trying to get money from us… next step…they will want us to pay for it… and people are not going to pay for it…

  9. Flit says:

    I was a cheerleader for Zynga when people first began to complain. “Give them a chance, they have to work the bugs out, be patient.” I started playing FarmVille about a month after it hit Facebook. I think what happened was Zynga got over zealous and because they had so many irons in the fire, problems that developed with the different games couldn’t be dealt with. I tried most of the new games but the glitches just kept piling up and nothing was done to really address the problem, instead we got more missions/quests/serve 9000 restaurant patrons etc. I still play FarmVille and I hope I can continue to play in the future. By the way, what the heck happened to PetVille? Last time that one was updated was last May for Mother’s Day.

  10. I’ve all but stopped playing PT because of the high requests and trouble loading. I help those friends that are still playing with their requests.

  11. I hope PT isnt one of the games…its the only one I play and I will never play another Zynga game if the sunset this one and thats a promise! I think its wrong when people devote themselves to something and even invest in it and then the rugs just pulled out from under them. They need to give people that have bought things their money back if theyre going to rob them of the items they bought while playing the game! Virtual or not theyre just plain ripping people off if they just end something people are vested in!

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